Elaboration: proposing constructive, healthy and manageable actions when using tools and digital environments to promote self management and finding fulfillment, on and off screen
Elaboration: exploring help-seeking scenarios young people may encounter and sharing strategies for dealing with each situation, including situations linked to mental health issues and problematic gaming scenarios.
Elaboration: Examining the roles and responsibilities of game developers to design video games where we sometimes see the targeting of vulnerable populations with coercive and compulsive game mechanics which can influence gamers to build a more problematic relationships with gaming.
Elaboration: proposing and implementing actions and behaviours that promote safe participation in online activities, and evaluating the impact participation can have on their own and others’ mood and mental wellbeing.
Elaboration: Developing routines to support their balanced and constructive use of digital tools while identifying indicators of unhealthy usage.
Elaboration: To use and refine strategies that contribute to regulating behaviour and achieving learning goals while investigating different approaches to fulfilling one’s intrinsic motivational needs in real life.